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LA LETTRE
Roadmap

A cautious path, marked by milestones.

A timeline where each stage conditions the next. We test behaviour first, not production.

Stage 1 — behaviour

Prototype M01–M03

Move from dramatic contracts to a playable build, fast enough to test behaviour rather than production.

Stage 2 — three-player playability

Test M01–M05 (3 players)

Stress-test the dramatic memory and the social masks without making networking the main problem.

Stage 3 — proof

Vertical slice

A playable vertical slice, in which M09 makes the audiovisual generation visible. The artistic demonstration of the Engine.

Stage 4 — conditional

Scaling up

From 30 to 30,000: industrialisation and deployment, if and only if behaviour and funding are in place.

The green-light rule applies to the timeline. The stages are objectives, not promises. A stage opens only once the previous one is met.